Self Study 4 pt.1


This weeks self study module was putting together a little game using all the skills gained in tutorials and self studies prior. This ended up being a basic game including things such as a health system, enemies, spawners and an end to the game.

Health system: When an enemy contact the player two things happen, the enemy gets destroyed and the player loses a health point. The health is displayed through a UI system on the screen and displayed to the player. Along with this there is a medkit object which adds a health to the player, this is shown through a spinning capsule which I made a very basic script for. 

(health is hopefully readable in the poor quality gif that ich.io would allow me to upload) 


When the player's health gets depleted to zero they get ejected from the game, bringing an abrubt end to the "fun".  


as shown above there are enemies getting spawned into the scene and going straight to  the p;ayer. This can be shown from a different angle and spawn point in the gif below, this also shows the spawners at two different spawn rates with the above being much quicker at every 1 second and the below being at every 5 seconds. 


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