To create the sprites for this game of pong I used the inbuilt create 2D object feature in unity. For the coding a combination of pre existing and modified scripts from tutorial 2-5 were used. 

Outside of the basic features of pong  I successfully made the ball reset to the centre after being lost, it proceeds to move in a random position every time. Each player has a GUI score, once either player gets to 10 points the game stops, with a GUI that expresses who the winner is.

There is a start screen with a button that takes the player to the game. There is also two buttons on the game page, one  "restart" resets the game and scores "exit" takes the player back to the start menu. 

I did not use chatGPT, Github or any other artificial intelligence as aid in this project.


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